Is Dying Light 2 Free on PC?

No — Dying Light 2 Stay Human: Reloaded Edition costs $39.99 / €39.99 on Steam and the Epic Games Store. The "Reloaded Edition" branding was introduced in 2024 and is a free upgrade for all existing owners, bundling the base game with every story expansion and previously separate DLC released to that point: Bloody Ties, the Ronin Outfit Bundle, and several additional content packs. If you already own Dying Light 2 on Steam or Epic, you own the Reloaded Edition automatically — nothing to repurchase.

The game is NOT currently on Xbox Game Pass for PC or PlayStation Plus. Watch the Steam store page for sales; Techland frequently discounts the game 50–75% during seasonal events.


System Requirements

TierCPUGPURAMStorage
Minimum (720p/30fps)Intel Core i3-9100 / AMD Ryzen 3 3300XGTX 1050 Ti 4GB / RX 560 4GB8 GB60 GB HDD
Recommended (1080p/60fps)Intel Core i5-8600K / AMD Ryzen 5 3600XGTX 1080 Ti 8GB / RX 5700 XT 8GB16 GB60 GB SSD
High (1440p/60fps)Intel Core i7-8700K / AMD Ryzen 5 3600XRTX 2080 8GB / RX 6800 XT 16GB16 GB60 GB SSD
Ultra Ray Tracing (4K/60fps)Intel Core i7-8700K / AMD Ryzen 7 3800XTRTX 3080 10GB / RX 6950 XT 16GB32 GB60 GB NVMe SSD

Key notes:


How to Download Dying Light 2 on PC

  1. Open or install the Steam client.
  2. Search "Dying Light 2 Stay Human" in the Steam store.
  3. Purchase and click Install.
  4. Steam will download approximately 60 GB of base data. The Reloaded Edition DLC installs automatically alongside the base game.
  5. On first launch the game installs additional shader packs — expect a 3–5 minute wait before the main menu appears.

Epic Games Store

  1. Open the Epic Games Launcher and search "Dying Light 2 Stay Human."
  2. Purchase and click GetInstall.
  3. The Epic version supports cross-progression with the Steam version through Techland's Dying Light 2 account system — link your account at the Techland website to carry progress between platforms.

Cross-play: PC (Steam and Epic), PlayStation, and Xbox all share the same multiplayer pool. You can co-op with console friends from PC with no extra steps.


Best PC Settings for Dying Light 2 (2026)

Open Settings → Video in the main menu. These tables reflect the 1.16.x patch and the Reloaded Edition build.

Resolution & Display

SettingRecommendedNotes
ResolutionYour native monitor resolutionDon't run below native without upscaling
Display ModeFullscreen ExclusiveBest framerate and lowest input latency
VSyncOffEnable only if you see screen tearing
Max FPSUnlimited (or your monitor's refresh rate)Cap via RTSS for more stable frametimes
Field of View70–80° (first-person)Increase on widescreen monitors

Image Quality (Upscaling)

GPURecommended UpscalerQuality Preset
NVIDIA RTX 20/30/40 seriesDLSSQuality (DLSS 4 recommended on RTX 40)
NVIDIA GTXFSR 2Quality
AMD RX 6000/7000 seriesFSR 2Quality or Balanced
Intel ArcXeSSQuality

DLSS with a Frame Generation option (RTX 40 series) can push borderline systems to smooth 60fps at 1080p. FSR 2 provides a meaningful FPS boost with a small image-quality tradeoff — use Quality mode to minimize blurring.

Shadows & Lighting (Biggest FPS Levers)

SettingFPS ImpactRecommendation
Shadow Map Size★★★★★ (highest)High → Medium for a 15–25% FPS gain
Ambient Occlusion★★★★HBAOSSAO for 10–15% FPS gain
Ray Traced Global Illumination★★★★★OFF unless RTX 3080+
Ray Traced Shadows★★★★OFF unless RTX 3080+
Volumetric Fog★★★★Medium is a good balance
Texture Quality★★Keep at High — VRAM-only cost, minimal FPS impact
Level of Detail★★Keep at High — affects parkour readability

Quick low-end preset (GTX 1060 / RX 580 target: 1080p/60fps):

GPU-Tier Target Settings

GPU TierTargetSettings
GTX 1060 6GB / RX 5801080p/45–60fpsFSR 2 Quality, shadows Medium, AO SSAO
GTX 1080 Ti / RTX 20601080p/60fpsDLSS Quality or FSR Quality, shadows High
RTX 3060 Ti / RX 6700 XT1440p/60fpsDLSS Quality, shadows High, no RT
RTX 3080+ / RX 6900 XT1440p/60fps+DLSS Quality, RT GI on if desired
RTX 4080+4K/60fpsDLSS Quality + Frame Gen, RT on

Game Overview: What Is Dying Light 2?

Dying Light 2 Stay Human is an open-world action survival game set in Villedor, a massive post-apocalyptic city 20+ years after a viral outbreak. You play as Aiden Caldwell, an Pilgrim (traveling runner) searching for his sister. The game's two defining mechanics:

Parkour: Aiden traverses Villedor's rooftops and structures using a fluid freerunning system. Unlike ground travel (which is extremely dangerous), the rooftops are relatively safe and allow fast traversal. Mastering wall-runs, grapples, and glider use is essential — and more rewarding than combat for most of the game.

Day/Night Cycle: Daytime is relatively safe; infected are lethargic and mostly indoors. Night is dangerous but rewarding — volatile infected emerge, pursuit levels escalate, but you earn 2× experience and find better loot. The night cycle creates a risk/reward loop that defines the mid and late game.


Day-One Priorities: Your First Few Hours

Follow this order in your first session to avoid soft-locking progression:

  1. Complete the Prologue (Horseshoe district) — introduces parkour, combat, and the basic story setup.
  2. Reach The Bazaar — your first main hub, unlocks crafting and the map.
  3. Prioritize Parkour Skills first — early Parkour levels unlock the Grappling Hook, Double Jump (via Parkour Mastery), and Glider faster. Combat is secondary until you have mobility.
  4. Find Inhibitors — these are the game's primary character upgrade resource. Each 3 Inhibitors = +1 to Health or Stamina (your two core stats). Prioritize Stamina for faster parkour; Health for harder difficulties.
  5. Restore one Night Runner Hideout — gives you a safe checkpoint and Nightrunner equipment.

Parkour System Guide

MoveHow to ExecuteWhen to Use
Wall RunSprint toward a wall at an angleCross gaps too wide to jump
Wall JumpSprint into wall, jump at moment of contactScale vertical surfaces
Ledge GrabJump near a ledge edgeBasic traversal
Grappling Hook (unlocked mid-game)Hold [R] while aiming at a surfaceLong-range traversal and combat retreats
Glider (unlocked mid-game)Jump + [Space] while airborneHorizontal distance coverage
Paraglider + Wind VentsGlider near vent updraftsCitywide fast travel alternative

Key tip: The Survivor Sense ability (left on d-pad / default [Q]) highlights nearby parkour paths, collectibles, and enemies through walls. Use it constantly until you know the layout.


Combat System Guide

Combat in Dying Light 2 is melee-first with firearms as a mid-to-late supplement. Weapons degrade and must be repaired or replaced regularly.

Core mechanics:

Weapon Upgrading

Mod TypeTierEffect
Elemental (Fire, Electric, Toxic)Uncommon+Bonus damage + status effects
Blunt EnhancementsCommon+Stagger chance increase
Damage ModsRare+Raw damage scaling
Durability ModsCommon+Increases weapon lifespan

Craft a Military Knife early — it has the best damage-to-weight ratio and can be upgraded to carry you through most of Act 1.


Skill Trees: Parkour vs. Combat Priority

TierRecommended Skills (Parkour)Recommended Skills (Combat)
Early (1–5 pts)Tic-Tac, Power Jump, Safe LandingBlock Charge, Dropkick
Mid (6–15 pts)Double Jump, Dart, Glider UpgradeBlade Trick, Flying Slice
Late (16–30 pts)Bracer, Windmill, High JumpGround Pound, Rage

Strategic note: Parkour skills unlock faster mobility and open shortcuts through the world. Combat skills make fights shorter but don't affect map traversal. For most players, a 60/40 Parkour/Combat split produces the most satisfying experience.


Co-op Guide (2-Player Online)

Dying Light 2 supports 2-player online co-op. The guest player joins the host's world and uses their own character, but progress (experience, loot, Inhibitors collected) is always saved to the guest's own save file.

Important co-op rules:

To invite a friend:

  1. In-game → Pause → SocialInvite to Game
  2. The game uses Techland's matchmaking server — both players need active internet connections.
  3. Or enable "Game Visibility: Public" to allow any player to drop into your game (turn this to Friends Only for private play).

Night Mode Guide: Maximize Risk/Reward

After dark, Volatile Infected (glow-eyed fast runners) patrol the streets and buildings. Their awareness is staged:

Alert LevelTriggerInfected Reaction
CuriousSpotted brieflyMove toward last position
ChasingProlonged sight/noiseFull sprint chase
ShriekVolatile calls backupMore Volatiles converge
PerilSurroundedMultiple Volatiles, retreat or fight

Night survival tips:


Faction System: PKs vs. Survivors

A major game mechanic is assigning facilities (Electrical Substations, Water Towers) to one of two factions:

FactionBenefitBest For
Peacekeepers (PKs)Adds traps, turrets, zip lines between buildingsCombat-oriented players
SurvivorsAdds vendor access, safe houses, nightrunner toolsExploration-oriented players

Note: Faction decisions are permanent per playthrough and affect story outcomes and available quests. The game will tell you when a choice is "major" — otherwise feel free to experiment.


Troubleshooting Common PC Issues

IssueCauseFix
Stuttering on high-end GPUShader compilation / open-world streamingSet Shadow Map Size to High (not Ultra), disable CPU core parking (Windows)
Low FPS despite good GPUCPU bottleneckDying Light 2 is CPU-intensive — lower Crowd Density and Volumetric Fog, check Task Manager for CPU at 100%
Game crashes on launchVRAM overflowLower Texture Quality one tier, close background applications
Co-op connection failsNAT or Techland server issueOpen UDP ports 27015/27036; check Techland server status on their official status page
Black screen on launchGPU driver issue or anti-cheatUpdate GPU drivers; run game as Administrator
Save file not loadingCloud sync conflict (Steam)Open Steam → Right-click game → Properties → Cloud → Force sync latest
FPS drops in Garrison / Trinity districtsHigh density geometry areasThese are known heavy zones; lower Shadow Map Size and AO temporarily
Controller not detectedSteam Input conflictOpen Steam Big Picture → Controller settings → disable "Steam Input" for this game

Dying Light 2 vs. Dying Light 1: What Changed?

FeatureDying Light 1Dying Light 2 Reloaded
SettingHarran (smaller open world)Villedor (2× bigger)
StoryKyle Crane, more linearAiden Caldwell, faction choices matter
ParkourSolid but limitedGreatly expanded (glider, more moves)
Co-op4-player2-player
FirearmsProminentMuch rarer (scarcity is intentional)
CraftingSimpleExpanded blueprint/mod system
Day/NightPresentMore mechanically integrated
DLCThe Following (excellent)Bloody Ties + Reloaded content

Should you play DL1 first? No — DL2 is set 20 years later in a different city with a new protagonist. The narrative is self-contained. Playing DL1 adds lore context but isn't required.


Frequently Asked Questions

Q: Does Dying Light 2 require internet to play? A: An internet connection is required during activation. After that, the game can be played fully offline in single-player. Co-op obviously requires online.

Q: Is Dying Light 2 on Game Pass? A: Not as of 2026. It was briefly available on Xbox Game Pass for console; watch announcements for any return. No PC Game Pass listing.

Q: Can I play with a controller on PC? A: Yes — Xbox controllers work plug-and-play via Xinput. DualSense and DualShock 4 work via USB or Bluetooth; for full PS button prompts, connect via USB and disable Steam Input remapping. The game is well-optimized for controller.

Q: How long is Dying Light 2? A: Main story only: 17–22 hours. Main story + major side quests: 35–50 hours. Full completion including all collectibles and DLC: 80–100+ hours.

Q: Does Dying Light 2 have ultrawide support? A: Yes — 21:9, 32:9, and 48:9 (triple monitor) are all supported natively.

Q: Is Bloody Ties DLC worth it? A: As part of the Reloaded Edition it comes included. Standalone it's optional — a standalone 4–6 hour combat arena story disconnected from the main narrative. Fine for fans; not essential for newcomers.

Q: What's the download size? A: Approximately 60 GB base. Allocate 70 GB to be safe.

Q: How is Dying Light 2 in 2026? Is it worth buying? A: Post-Reloaded Edition and multiple patches, the game is in its best state. Major technical issues that plagued launch (visual glitches, co-op desyncs, stuttering) are largely resolved. If open-world parkour action with a horror edge appeals to you, it's absolutely worth the frequent sale price.